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Contact us. My Library. The setting is a mix of the traditional fantasy races and medieval technology with a healthy dose of steam-powered technology, magic, and clockwork devices. It is a world that was once bathed in three glorious golden ages, now forgotten eons past. All of the below adventures have at least 12 five-star ratings.
Created by Ryan Loyal Stueve. Over seventy years ago Valentyne Manor bore witness to a horrible atrocity. A curse hangs over the site where a family was torn apart. Every hour their murders are played out by tormented spirits in a macabre exhibition. Can your heroes solve the manor's riddle or will they be doomed to join the ghostly procession?
Download here. You wanted a peaceful rest in the small town before leaving for grand adventures ahead. Everything was fine until the bruised and bloodied dwarves arrived Track down a reclusive treant who lives in the deepest reaches of the Savage Frontier's most extensive forest.
Might have to wait til this goes on sale. Why did the prices on these adventures almost double from the other standard and even Eberron adventures? I was honestly more excited about this campaign than anything else AL has put out, but at that price point, I'll stick with unaffiliated modules. No ratings? No reviews? Surely it can't be that bad! Thanks for the heads up! The link seems to work on our end now, so please let us know if you continue to run into issues. Actually it was fixed and worked, but now the link is gone again.
I might be misinterpreting, but from experience it seems that the DMs Guild strips out link urls other than to other DMs Guild pages whenever product page is updated even if it is updated in an unrelated section.
So unless DMs Guild whitelists the yawningportal. Is this like other epics where it requires the approval of Admins and must be run at a convention or organized event?
Jestin L. Please don't give up on this project! Great work! We want more! A Grand Adventure! Marcello V. Good evening. I was the organizer for this event at a local convention this weekend. I had read it and thought that there would be some challenges. If you are running this epic, try to do it before you run the other adventures.
It sets the plot [ Andrew C. This adventure takes characters from 1st to 3rd level The formating is better than earlier Adventure League material Good guidance for DMs who may be wary of running more social-encounter focused sessions 43 pages pf co [ Stephen M. Ran this for my AL "table" of 7 players on Roll Giving it 4 out of 5 stars for two reasons: I had to do a lot of image work to get maps and tokens for my players, some of whom are incapable of theatre of the mind My r [ See All Ratings and Reviews.
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Showing Average rating 3. Rating details. More filters. Sort order. Sep 08, David rated it it was ok Shelves: i-have-d , role-playing-game , dungeons-and-dragons , high-fantasy. A sourcebook that proclaims itself as offering options for "skillful" classes. It starts off with three new core classes. The last is a spellthief, offering a strange set of abilities that allows the character to "steal" spells, abilities, powers, and even resistances of those they sneak attack Still, these classes are somewhat A sourcebook that proclaims itself as offering options for "skillful" classes.
Still, these classes are somewhat unique and different from the core classes. The prestige classes are all over the place. Despite being targeted for "skillful" classes, you'll also find prestige classes more suited to druids, mages, and warriors here. There's only a handful that are specifically targeted for rogues and bards. Seven of them organisation-specific prestige classes. Skills and feats are the usual stuff - extra rules options, extra skill use options, new feats - nothing that really stands out I suppose.
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